On this episode we discuss Mechanics and Abstractions Part 4 from the Critical Gaming Network's Game Design 101. We also discuss the prevalence of crunch in video game development and an intriguing text based game. The Critical Gaming Network's Game Design 101 critical-gaming.com/gamedesign101/ Guenevere https://www.kotaku.com.au/2018/10/have-sex-with-king-arthur-andsir-lancelot-in-this-text-adventure/ Follow us on social media Facebook www.facebook.com/CerberusTrillion/ Twitter twitter.com/CerberusTrilli2 Snapchat @CerTrill Instagram @Cerberustrillion Website cerberustrillion.com --- Support this podcast: https://podcasters.spotify.com/pod/show/cerberus-trillion/support
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